Playing with ZBrush!
Happy Indigenous Peoples’ Day! (According to CalArts). Here are some screenshots from a Z-sculpt I made last night (errrr this morning) of my main character, sans eyes and hair. This was somewhat inspired by James Gurney’s visit on Friday– he suggests that if you want to get realistic lighting/foreshortening/etc of a fictitious character, make a Sculpey (or in my case, Z-brush) maquette of them to work off of. It really, REALLY helps!!!!
Read on for Work-in-Progress pictures!
The last project in our design class is a character maquette; this week we had to paint a turn-around of our character in gouache.